![]() It is similar to Scumbumbo's old door lock mod that started causing some problems, altho it doesn't have age groups. There is a new door lock mod on MTS now that allows you to pick community Sims that they know, to let in without unlocking. Allow Employees seems to let the caterer, etc, in. And when I have an Event at the house I have to stop and think if all the guests can get in. ![]() I have her and friends in one Club, him and friends in another, so that I have more club slots. I have to put new acquaintances in there if I think they're going to be coming over. I solved it pretty much by putting their friends in a Club with them and using the Allow Club Members door lock option. That was a huge pain, and they'd keep going in each other's houses then, too. It seems to do mainly with the fridges for some reason, maybe since the inventory of the two fridges is shared.Īnother problem I had was with locking and unlocking the doors when guests came over. But it happens about once a Sim day at least. I assume the game is capable of totally stopping this, as it isn't a problem that I can tell happens in San Myshuno. The biggest problem is that they will occasionally route fail trying to get to something they figure is closer, but is in the other townhouse. ![]() I did play them until I got them to the point that I figured they were naturally/realistically skilled and able to have lives, so to speak. The couple next door are pretty much left alone direction-wise.
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